crunchy-cli/crunchy-cli-core/src/utils/locale.rs

148 lines
5.1 KiB
Rust

use crunchyroll_rs::Locale;
use log::warn;
#[derive(Clone, Debug)]
#[allow(clippy::upper_case_acronyms)]
pub enum LanguageTagging {
Default,
IETF,
}
impl LanguageTagging {
pub fn parse(s: &str) -> Result<Self, String> {
Ok(match s.to_lowercase().as_str() {
"default" => Self::Default,
"ietf" => Self::IETF,
_ => return Err(format!("'{}' is not a valid language tagging", s)),
})
}
pub fn convert_locales(&self, locales: &[Locale]) -> Vec<String> {
let ietf_language_codes = ietf_language_codes();
let mut converted = vec![];
match &self {
LanguageTagging::Default => {
for locale in locales {
let Some((_, available)) =
ietf_language_codes.iter().find(|(_, l)| l.contains(locale))
else {
// if no matching IETF language code was found, just pass it as it is
converted.push(locale.to_string());
continue;
};
converted.push(available.first().unwrap().to_string())
}
}
LanguageTagging::IETF => {
for locale in locales {
let Some((tag, _)) =
ietf_language_codes.iter().find(|(_, l)| l.contains(locale))
else {
// if no matching IETF language code was found, just pass it as it is
converted.push(locale.to_string());
continue;
};
converted.push(tag.to_string())
}
}
}
converted
}
pub fn for_locale(&self, locale: &Locale) -> String {
match &self {
LanguageTagging::Default => ietf_language_codes()
.iter()
.find(|(_, l)| l.contains(locale))
.map_or(locale.to_string(), |(_, l)| l[0].to_string()),
LanguageTagging::IETF => ietf_language_codes()
.iter()
.find(|(_, l)| l.contains(locale))
.map_or(locale.to_string(), |(tag, _)| tag.to_string()),
}
}
}
pub fn resolve_locales(locales: &[Locale]) -> Vec<Locale> {
let ietf_language_codes = ietf_language_codes();
let all_locales = Locale::all();
let mut resolved = vec![];
for locale in locales {
if all_locales.contains(locale) {
resolved.push(locale.clone())
} else if let Some((_, resolved_locales)) = ietf_language_codes
.iter()
.find(|(tag, _)| tag == &locale.to_string().as_str())
{
let (first, alternatives) = resolved_locales.split_first().unwrap();
resolved.push(first.clone());
// ignoring `Locale::en_IN` because I think the majority of users which want english
// audio / subs want the "actual" english version and not the hindi accent dub
if !alternatives.is_empty() && resolved_locales.first().unwrap() != &Locale::en_IN {
warn!("Resolving locale '{}' to '{}', but there are some alternatives: {}. If you an alternative instead, please write it completely out instead of '{}'", locale, first, alternatives.iter().map(|l| format!("'{l}'")).collect::<Vec<String>>().join(", "), locale)
}
} else {
resolved.push(locale.clone());
warn!("Unknown locale '{}'", locale)
}
}
resolved
}
fn ietf_language_codes<'a>() -> Vec<(&'a str, Vec<Locale>)> {
vec![
("ar", vec![Locale::ar_ME, Locale::ar_SA]),
("ca", vec![Locale::ca_ES]),
("de", vec![Locale::de_DE]),
("en", vec![Locale::en_US, Locale::hi_IN]),
("es", vec![Locale::es_ES, Locale::es_419, Locale::es_LA]),
("fr", vec![Locale::fr_FR]),
("hi", vec![Locale::hi_IN]),
("id", vec![Locale::id_ID]),
("it", vec![Locale::it_IT]),
("ja", vec![Locale::ja_JP]),
("ko", vec![Locale::ko_KR]),
("ms", vec![Locale::ms_MY]),
("pl", vec![Locale::pl_PL]),
("pt", vec![Locale::pt_PT, Locale::pt_BR]),
("ru", vec![Locale::ru_RU]),
("ta", vec![Locale::ta_IN]),
("te", vec![Locale::te_IN]),
("th", vec![Locale::th_TH]),
("tr", vec![Locale::tr_TR]),
("vi", vec![Locale::vi_VN]),
("zh", vec![Locale::zh_CN, Locale::zh_HK, Locale::zh_TW]),
]
}
/// Return the locale of the system.
pub fn system_locale() -> Locale {
if let Some(system_locale) = sys_locale::get_locale() {
let locale = Locale::from(system_locale);
if let Locale::Custom(_) = locale {
Locale::en_US
} else {
locale
}
} else {
Locale::en_US
}
}
/// Check if [`Locale::Custom("all")`] is in the provided locale list and return [`Locale::all`] if
/// so. If not, just return the provided locale list.
pub fn all_locale_in_locales(locales: Vec<Locale>) -> Vec<Locale> {
if locales
.iter()
.any(|l| l.to_string().to_lowercase().trim() == "all")
{
Locale::all()
} else {
locales
}
}